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Whim of the Wind
A 3-D, story-driven game with mini game mechanics about a fallen deity who faces the choice of regaining favor with the higher gods...

Giovanni Sierra
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UE4 Third person shooter
Created a third person shooter in Unreal engine for a class in Full Sail University to learn how to use unreal engine and blueprints. My...

Giovanni Sierra
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Dimensions
Dimensions is a 2d platform roguelike game that we created in Unity3d and published December on Steam. It has many unique bosses, weapons...

Giovanni Sierra
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Ragnarok_An_Untold_Tale
Level designer, Mechanic designer, Game designer Ragnarok focuses on the solvation of puzzles to further the player through the game....

Giovanni Sierra
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Cosmic Tears (Brackeys Jam 2020.1)
Cosmic Tears was a game that I created for "Brackeys Game Jam 2020.1" that took place February of 2020. The theme of the game jam was...

Giovanni Sierra
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New World (Short Game)
New World is a first-person game that takes place in a habitable planet where they were sent to gather information in order to check if...

Giovanni Sierra
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Project Tomb (Development on Hold )
Project Tomb is an puzzle type adventure game that takes place in the desert. All objects in the game was created by me either in Blender...

Giovanni Sierra
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SCRAPS: Level Design
Brainstorming As a Level Designer for Project SCRAPS I was able to learn the creative vision of the game creator work. By learning the...

Giovanni Sierra
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