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Giovanni Sierra
Whim of the Wind
A 3-D, story-driven game with mini game mechanics about a fallen deity who faces the choice of regaining favor with the higher gods...
Giovanni Sierra
UE4 Third person shooter
Created a third person shooter in Unreal engine for a class in Full Sail University to learn how to use unreal engine and blueprints. My...
Giovanni Sierra
Dimensions
Dimensions is a 2d platform roguelike game that we created in Unity3d and published December on Steam. It has many unique bosses, weapons...
Giovanni Sierra
Ragnarok_An_Untold_Tale
Level designer, Mechanic designer, Game designer Ragnarok focuses on the solvation of puzzles to further the player through the game....
Giovanni Sierra
Cosmic Tears (Brackeys Jam 2020.1)
Cosmic Tears was a game that I created for "Brackeys Game Jam 2020.1" that took place February of 2020. The theme of the game jam was...
Giovanni Sierra
New World (Short Game)
New World is a first-person game that takes place in a habitable planet where they were sent to gather information in order to check if...
Giovanni Sierra
Project Tomb (Development on Hold )
Project Tomb is an puzzle type adventure game that takes place in the desert. All objects in the game was created by me either in Blender...
Giovanni Sierra
SCRAPS: Level Design
Brainstorming As a Level Designer for Project SCRAPS I was able to learn the creative vision of the game creator work. By learning the...
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